PROFILE
18 years experience as a Multi Media developer within the higher educational and commercial digital design field, specialised in interface design, usability and accessibility. Acted as Subject Matter Expert, meeting with higher management and liaising with programming team to design and create interactive learning material, from conception to production.
Self motivated, with strong initiative and creative skills, with the ability to think out of the box and brain storm new ideas and exploring the boundaries of media design. Enjoys working within a team environment, with training and project management experience, and the ability to inspire team members. Programming skills include C, C++, JavaScript, HTML and CSS.
EXPERIENCE
8 WAYS OF INDIGENOUS LEARNING WEBSITE
(2012 – CURRENT)
I am currently developing the architecture for the 8 Ways of Indigenous Learning Website, based upon on a PhD artefact by Kitty Vigo.
This involves:
- A conceptual understanding of the underlying scholarly information.
- A scholarly understanding of implications for electronic learning.
- Website design and development, interlinked multi-menu design.
- Application of imbedded Flash menu functionality.
- Programmed via Javascript, HTML and CSS coding.
- Integration of video and audio elements.
LECTURE WRITING
(2012 – CURRENT)
I am currently producing a series of written lectures (3,000 - 5,000 words) for Swinburne University of Technology, Lilydale on the following topics:
- Mobile application design and development.
- Video game adaption and theory.
- Multimedia development over the last decade.
- Video and audio editing and design for electronic media.
SMALL BUSINESS - SCULPTURE MANUFACTURING AND DESIGN
(2012 – CURRENT)
Worked to initialise and maintain a small business in garden ornament manufacturing made from plaster and resin.
- Hand built and designed ornaments in clay.
- Created full range of production moulds using a silicone glove mould system with resin mother moulds.
- Implemented a full production and finishing cycle using custom designed enamel paint and adhesion technique.
- Engaged all aspects of marketing, accounting, sales and development.
FREELANCE WEBSITE DESIGN AND CONSTRUCTION
(2009 – CURRENT)
Designing and programming websites mainly using Dreamweaver with Javascript, HTML and CSS but also incorporating web builders such as Shopify, Squarespace, Big Cartel and iWeb:
ADIDAM PANCOMMUNION
(2004 – CURRENT)
Working in a technical capacity on a variety of multimedia projects and AV installations including:
- Created proprietary software to arrange and manipulate photographic image files.
- Used 3D software (Ray Dream) to render and animate a travelling art gallery concept.
- Worked with architect and engineer teams to produce a scale walkthrough video for promotional display.
“CORANDERRK” ABORGINAL HISTORY PROJECT
(2009)
Designed and implemented an informational CD ROM documenting the spoken testimonies of aboriginal
descendants of the Coranderrk Aboriginal Station.
- Conducted filmed interviews with members of the indigenous community.
- Used Adobe Premiere to process and edit audio and video material.
- Created a simple and intuitive user interface using Macromedia Director.
Designed an engaging and attractive playback environment that supplemented each interview with visual
references and additional content.
This project provided an invaluable archive of spoken Aboriginal history used as a cultural resource within the
Aboriginal and educational communities.
“LPW501” PROJECT
(2003)
Created a promotional subject CD ROM used for Swinburne's creative writing course, showcasing a series of 12
interviews with writers from different categories including music, programming, business, creative writing and other
commercial areas.
- Recorded and edited twelve interviews, which were then edited into segments.
- Utilized Director to create an interface that loaded each segment and displayed a variety of and
interesting visual subject matter relevant to the interview.
- Designed title sequence animation using Flash.
“G21” UPGRADE
(1999 - 2002)
Upgraded the “G21 – Global Cultural Dreaming”; an innovative supplementary CD ROM created for Swinburne
University's media, literature and film' department. This initiative was sponsored through a grant from the Committee for Advancement of University Teaching (CAUT).
- Re-designed new interactive 3D environments designed in Ray Dream Studio.
- Created new help, navigation and introduction functions using 3D rendering.
- Created Claymation models, edited in Photoshop and integrated into a user friendly introductory interface.
“MASTER OF ARTS - WRITING” PROMOTIONAL CD-ROM
(1998)
- Designed and implemented a CD ROM promoting the Master of Arts Writing course.
- Designed 3D book format with animated pages.
- Integrated video and audio material.
- Included hand drawn illustrations.
“G21” SET CONSTRUCTION and DESIGN
(1997)
Project involved working through the approval process, meeting with faculty members, gathering course materials,
creating design and technical specifications, screen mockups and story boards. The final design was based upon a 'virtual museum' interface.
- Hand modeled virtual environment from dolls house miniatures and craft material.
- Each model shot on camera, scanned and touched up in Photoshop.
- Authored in Macromedia Director.
AVV DIGITAL MEDIA
(1997)
- Worked as the artistic director/designer of a touch screen project promoting AAV and its affiliate organisations.
- Used full screen animation drawn by a contracted animator, then traced and assembled in ToolBook.
- Macromedia Director used to process frames into video.
- Fully scripted the animation, then oversaw recording in a sound studio with voice actor.
“ROCK, SCISSORS, PAPER”
(1996)
Designed and implemented an interactive computer program exploring the relationship between images, symbol and text. This project
was developed with a grant from CAUT and was deemed the best project created under the CAUT grants for that year. Program initially written in C then rewritten in Lingo for Macromedia Director
FREELANCE GRAPHIC DESIGN
(1990 – 2000)
- Worked as a freelance Graphic Artist designing logos, advertisements, leaflets etc. using Aldus Freehand and Photoshop.
- Worked as an artist exhibiting at local group shows.
- Developed game environments in HyperCard and C.